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eSSENTIAL ACCESSIBILITY Crisis Centre

Outreach

  • OPEN HOUSE
    Interested in the Game Development and Entrepreneurship program at UOIT? Come to one of our open house events! Here you can learn about the campus, as well as tour our labs, meet faculty, and talk to some of our current students. If you have questions about any aspects of post-secondary life at UOIT, or even just want to see some of the work that our students are capable of, our staff and volunteers are on hand to help out. While there is always a lot going on at open house events, in order to get the most out of your experience make sure you tour our labs and speak to our instructors to get a better idea of the technologies and opportunities available to our students.
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  • GAME DEV MASHUP
    UOIT often invites high schools within the region to send classes to our campus and learn about our programs firsthand. As a part of these activity days, the Game Development and Entrepreneurship program hosts Game Dev Mashup, a half day event where teams of high school students get the opportunity to explore campus and try several short challenges related to the world of game development. Challenges range from social media activities, to meeting specific professors, and doing short game development tasks. We make an effort to represent not only all areas of game development, but also in many different stages of production. In the past, activities have ranged from ideation to post-production, across the areas of design, team management, game programming, and game art.

    Sample challenges include:
        -Coding player movement in a commercially-used game engine
        -Designing a short board game
        -Playing and competing in UOIT student games
        -Completing tasks in VR
  • GAME CON
    At the end of every academic year, UOIT's Game Development instructors partner with the UOIT Game Development Society to hold our annual GameCon event. At GameCon, students publicly showcase the games they have created throughout the year in the Game Development Workshop. Throughout the day, students are encouraged to explore the event and play the games that each other have created. Instructors and Teaching Assistants of participating classes will also circulate through the show floor, marking any required components that are to be shown in the final iteration of the games. Instructors, students, and members of the public are all encouraged to cast their votes for a number of peoples' choice awards, including: Best Aesthetics, Best Use of Tech, Best Design, Best Game of each student cohort, and Best in Show. In addition to the games, there is also an art gallery hosted by UOIT's Digital Art Club, and an awards ceremony at the end of the day during which the winners of each voting category are announced.

    Follow the Game Development Society and Digital Art club for announcements and dates for the next GameCon.
  • GIRLS CAN CODE
    Female IT students visited a Girls Can Code club at a local elementary school to engage in activities to encourage young kids to learn about coding and technology.

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